![]() Note: Do not set any warp drive to longer than a 100ly range, as this will let players bypass the ancient warp gate and warp directly to the decay star cluster. DO NOT USE THE WRONG FILE FOR YOUR SCENARIO.Ģ: Change the RangeLY value to whatever you want for each warp drive type. Config_PE is for Project Eden and Config_RE is for Reforged Eden. Always use a throwaway test save to preview changes to the galaxy config before starting your save game.ġ: Open up either the Config_PE.ecf or Config_RE.ecf files under the Content/Configuration folder in the scenario. NOTE: Never change the galaxy config file under the save game folder for any existing save game as it can corrupt the database of that save. The new galaxy will have the star count specified. The game will generate a galaxy with a total number of stars between those two values.ģ: Save and close the file, then start a new save game on the server. The file is under Content\Configuration in the scenario.Ģ: Change the StarCount values to whatever min and max value you want. You may need to increase the warp drive range so players do not get stuck.ġ: After copying the scenario files to your server, but before starting the save game for the first time, open up the Galax圜onfig.ecf file in the scenario files you just copied over. Notepad++ or equivalent text editor is recommended!ġ: Start a new test save game using the scenario.Ģ: While still running the game, alt-tab out and go to your save game's Content/Configuration folder in file explorer.įor example: Empyrion - Galactic Survival\Saves\Games\NewGame\Content\Configurationģ: Open up Galax圜onfig.ecf and change the StarCount to whatever min and max values you want to try then save the file.Ĥ: Tab back to the game and open the console and type (without the quotes) "galaxy".ĥ: Open the galaxy map and look at how the galaxy appears.Ħ: Repeat until you're satisfied with the galaxy star count.ħ: Take note of the average warp distance between the stars. Not useful for smaller servers or single player where you will simply never generate most of the star systems anyway. Reducing the star count will lower the total number of playfields in the galaxy which may help, but it is not a guarantee. This can cause issues on larger servers the longer the save game is run. The more playfields are generated, the more data is kept in the save game and the larger the database grows. DOING SO INCORRECTLY MAY CORRUPT YOUR SAVE GAME PERMANETLY.ĭirections for reducing the star count of the galaxy to help with long term server stability and save game size. Reducing star count for multiplayer performance: ONLY PLAYERS EXPERIENCED WITH FILE EDITING SHOULD ATTEMPT TO CHANGE THE STAR COUNT. > IMPORTANT STEP > IMPORTANT STEP <<< In your dedicated.yaml file for your server, set the TimeoutBootingPfServer to 2000. Go to your dedicated server's main Content/Scenarios folder and paste that 2276751921 folder in there. (If using Reforged Eden search for 2550354956 instead) SteamLibrary\steamapps\workshop\content\383120įind the folder called 2464519802 and copy it. Simply subscribe to the scenario on the Workshop.Īfter subscribing to the scenario, go to your Steam's Empyrion Workshop folder, usually located here: Before reporting any issue, triple check that you followed all steps and that the scenario build listed on the loading screen matches the one in the update notes on the workshop. You must manually copy the scenario files over again from your PC to your server if you want to update the scenario. The scenario does not get automatically updated on your server.You must start a new save game if you want to use a different scenario. You cannot change the scenario used for existing save games.Use the same folder name for the scenario when updating the scenario. Never change the scenario name in an existing save game.After copying the scenario files RENAME them to be something other than the default numerical Steam ID.When transferring the scenario files to your server via FTP, set the transfer mode to "binary" in your FTP client to avoid various errors with custom models and effects.It takes place in a vast procedurally generated galaxy that includes hundreds of different solar systems. The game will feature space & planetary exploration, building & construction, mining & resource gathering, survival, crafting, terrain deformation, as well as space & land combats. Empyrion - Galactic Survival Empyrion is an upcoming 3D open world, space survival adventure in which you can fly across space and land on planets.
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